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หนังสือ
| ชื่อเรื่อง | Asian popular culture : new, hybrid, and alternate media / edited by John A. Lent and Lorna Fitzsimmons |
| Dewey Call # | 306.095 As 2013 |
| ผู้แต่งเพิ่มเติม | Lent, John A. |
| | Fitzsimmons, Lorna |
| ISBN | 9780739179611 |
| พิมพลักษณ์ | Lanham : Lexington Books, 2013 |
| เนื้อหา | Weiqi legends, then and now: cultural paradigms in the game of go-- Locating play: the situated localities of online and handheld gaming in East Asia-- Regionalism in the era of neo-nationalism: Japanese landscape in the background art of games and anime from the late-1990s to present-- Otaku evolution: changing views of the fan-boy in Kon Satoshi's Perfect blue and paprika-- Breaking records: media, censorship, and the folk song movement of Japan's 1960s-- Mad-cow disease and alternative Youtube videos: Brechtian politics of aesthetics in grassroots media spectacles, voluntary mobilization, and collective governance from Korea's candlelight movements-- Reaching beyond the manga: a samurai to the ends of the world and the formation of national identity-- Zen dog: Lian Hearn's hybrid Otori pentalogy |
| หัวเรื่อง | POPULAR CULTURE--ASIA |
| | SOCIAL MEDIA--ASIA |
| | SIMULATION GAMES--SOCIAL ASPECTS--ASIA |
| | SOCIAL CHANGE--ASIA |
| | ASIA--SOCIAL LIFE AND CUSTOMS--21ST CENURY |
| ลักษณะทางกายภาพ | 179 p. : ill. |
| LDR | | 01590nam a2200241 4500 |
| 005 | | 20141014115538.0 |
| 008 | | 141014s2013 mdua ‡‡‡ ‡ eng d |
| 020 | __ | ‡a9780739179611‡c4150 |
| 040 | __ | ‡aSongkhla Rajabhat University |
| 082 | 04 | ‡a306.095‡bAs 2013 |
| 245 | 00 | ‡aAsian popular culture :‡bnew, hybrid, and alternate media /‡cedited by John A. Lent and Lorna Fitzsimmons |
| 260 | __ | ‡aLanham :‡bLexington Books,‡c2013 |
| 300 | __ | ‡a179 p. : ‡bill. |
| 505 | 2_ | ‡aWeiqi legends, then and now: cultural paradigms in the game of go-- Locating play: the situated localities of online and handheld gaming in East Asia-- Regionalism in the era of neo-nationalism: Japanese landscape in the background art of games and anime from the late-1990s to present-- Otaku evolution: changing views of the fan-boy in Kon Satoshi's Perfect blue and paprika-- Breaking records: media, censorship, and the folk song movement of Japan's 1960s-- Mad-cow disease and alternative Youtube videos: Brechtian politics of aesthetics in grassroots media spectacles, voluntary mobilization, and collective governance from Korea's candlelight movements-- Reaching beyond the manga: a samurai to the ends of the world and the formation of national identity-- Zen dog: Lian Hearn's hybrid Otori pentalogy |
| 650 | _7 | ‡aPOPULAR CULTURE‡zASIA |
| 650 | _7 | ‡aSOCIAL MEDIA‡zASIA |
| 650 | _7 | ‡aSIMULATION GAMES‡xSOCIAL ASPECTS‡zASIA |
| 650 | _7 | ‡aSOCIAL CHANGE‡zASIA |
| 651 | _7 | ‡aASIA‡xSOCIAL LIFE AND CUSTOMS‡y21ST CENURY |
| 700 | 1_ | ‡aLent, John A. |
| 700 | 1_ | ‡aFitzsimmons, Lorna |
| 850 | __ | ‡aSKRU |
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อ้างอิง APA เวอร์ชัน 7 
Lent, J. A., & Fitzsimmons, L.. (2013). Asian popular culture :new, hybrid, and alternate media . Lanham :Lexington Books
อ้างอิง MLA เวอร์ชัน 9 
Lent, J. A., & Fitzsimmons, L.. Asian popular culture :new, hybrid, and alternate media . Lanham :Lexington Books, 2013.
อ้างอิง Chicago เวอร์ชัน 17 
Lent, J. A., & Fitzsimmons, L.. 2013. Asian popular culture :new, hybrid, and alternate media . Lanham :Lexington Books.
อ้างอิง Vancouver เวอร์ชัน 2 
Lent, J. A., & Fitzsimmons, L.. Asian popular culture :new, hybrid, and alternate media . Lanham :Lexington Books; 2013.